Video Game Composer (Remote, Full‑Time)
Odixcity Consulting · Kamwokya
Job description
About the role
We are looking for a visionary Video Game Composer to create dynamic, immersive scores for our upcoming titles. Working remotely, you will shape the sonic identity of each game, aligning music with narrative, characters and environments.
Key responsibilities
- Compose and produce original high‑quality musical scores, from ambient tracks to combat and cinematic themes.
- Develop adaptive musical layers and stems that react to player actions and changing in‑game environments.
- Collaborate with narrative designers, producers and sound designers to ensure music complements mood and pacing.
- Integrate musical assets into game engines and audio middleware (e.g., Wwise, FMOD) ensuring seamless loops and transitions.
- Iterate quickly on ideas based on feedback and play‑testing, and manage organized delivery of audio files.
Required profile
- 3–5 years of professional experience composing music for video games with a strong, diverse portfolio.
- Fully equipped home studio capable of delivering studio‑standard audio.
- Excellent communication skills for virtual collaboration and ability to meet tight deadlines.
Required skills
- Proficiency with Digital Audio Workstations such as Logic Pro, Cubase, Ableton or Pro Tools.
- Experience integrating music in Unity or Unreal Engine using middleware like Wwise or FMOD.
- Strong knowledge of music theory, orchestration, arrangement and high‑quality virtual instrument libraries.
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Published 3 hours ago
Expires 1 week from now
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Odixcity Consulting
Kamwokya